Title: Planning Serious Games: Adapting Approaches for Development
Authors: Herbet Rodrigues, Alana Morais, Liliane Machado, Ana Maria Valença
Abstract: Games have been an important activity in human society with a meaningful impact in education. In this context, serious game joins entertainment and education for presentation, simulation or training of activities in several areas. This paper reports the importance of planning in serious games, particularly to identify the best approach to be adopted for the development. The main focus is the design of serious games for oral health education for children and adults.
Link: Edutainment 2010
Tags: game design, haptic systems, oral health education, planning, serious games, virtual reality
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