Title: Definição e Aplicação de um Modelo de Processo para o Desenvolvimento de Serious Games na Área de Saúde
Authors: Herbet F. Rodrigues, Liliane dos S. Machado, Ana Maria G. Valença
Abstract: Serious games have been used to identify games with a specific purpose, that is, the ones that overpass the idea of entertainment and provide other kinds of experiences, such as education and training. Despite that, it is necessary to follow a set of steps in its development so that it entirely hits its pedagogical goal. In this sense, this paper presents a process model for the development of serious games and their application in the health care field related to a game of oral health education for adults, providing an integration between computer science, odontology, statistics and education fields of study, in order to reach a good set of approach, content and technology.
Link: CSBC 2010
Tags: game development, haptic systems, oral health education, process model, serious games, software engineering
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